Posts tagged Guild Wars 2 Beta.
It was a fun stress test! Got to another great Tumblr peep for the first time! *waves*
Someone opened a box of fun at the end of the stress test in Divinity’s Reach. It was the first time I got to mess around with one and I got a few shots of tiny Nipp and gianormous Nipp! :)
Charr on a bike! Now that’s an awesome concept!
They actually did tweak the difficulty levels — the Devs have stated that during the beta weekend on the forum. There was a pretty big thread going on about it the whole time. I have a feeling they’re going to keep balancing it, though, as many players believed that it became a little TOO easy this time.
the devs gave us, Hunger Games as the final event D:
I couldn’t make it to the final event. It was too late at night for me. What all happened this time, guys?
Time for some of my own screens from the final BWE!
I rolled quite a few characters this time around including an Asuran thief, a human warrior, human ranger and a few attempts at a Sylvari that I didn’t screen shot for whatever reason. And of course Nipp! :)
Got some pics with my guildies, family and friends!
The link is here:
The consensus opinion that seems to be forming (which I support) is that vistas and jumping puzzles should by all means remain in the game, but that they should be separated from map completion. Map completion should revert to its pre-BWE 3 requirements, and vistas/jumping puzzles should be given an achievement category of their own with commensurate rewards, XP and otherwise, for those desiring the additional challenge.
Do you agree or disagree?
I really like the idea of vistas. I didn’t get hardcore on them during BWE since I had so many other things I was doing. It doesn’t personally bother me that they’re a part of map completion — but I’m the type of person who will fall off of something a million times until I get it right.
However, if this is a cause of frustration for players, I agree that Anet should reconsider vistas as part of completion requirements. I don’t think that platforming should be a forced thing. They should be able to stand on their own for those who enjoy that sort of thing.
The vistas I did accomplish were fun just because they were there, not because I felt forced to go and get them. I wasn’t even thinking about map completion at the time. So I think there’s incentive to complete vistas without it being an overall map thing. Perhaps vistas could give titles or something completely separate instead?
What do you guys think?
I’m going to have so much trouble trying to sleep tonight! Gotta try. Work comes early tomorrow. You guys get some rest, too. With any luck, I’ll see some of you tomorrow!
If you’d like my GW2 user name to friend me, feel free to send an ask and we can exchange! :)
#Excited for Guild Wars 2 beta
World transfer will be free and unlimited from Noon July 20 to 6:00 PM Pacific on July 21.
Thank you! Thank you! This makes it very possible for us all to play on the same server now. :)
Well, I glanced at the GW2 tag and couldn’t really find this info so I’mma post it myself.
New info about the gem store/gems/world transfers/etc has been released on the forums concerning this BWE3 and launch.Since our last Beta Weekend Event we’ve made quite a few changes and improvements to both the trading post and our world transfer system. We’ll also have special daily sales going on in the Gem Store throughout the Beta Weekend Event. Read on for more information!Remember: You will be charged for all gem purchases made during the Beta Weekend Event, but any gems you purchase will be credited to your account when GW2 launches. You’ll find all the details right here in our Gem Store FAQ.
World transfer will be free and unlimited from Noon July 20 to 6:00 PM Pacific on July 21. After this period, you’ll need to spend gems for a transfer. Transfers will still be unlimited. The gem costs for a world transfer after 6:00 PM Pacific on July 21:
- 1800 gems to transfer to a high population world
- 1000 gems to transfer to a medium population world
- 500 gems to transfer to a low population world
- Dyes are now tradable in the Black Lion Trading Post.
- All items for sale must be posted for a unit price that is above the vendor value of the item (if the item has a vendor value).
Daily Gem Store – 20% Off
Each day during the Beta Weekend Event we’ll offer a different item on sale for 20% off in the Gem Store. All sales begin and end at midnight of each day.